Godot Asset Library Scraper
Pricing
Pay per event
Godot Asset Library Scraper
Export the official Godot Engine Asset Library (~5,400 addons, templates, demos and projects) with category, Godot version, license, support level, author, repo and download URLs. Uses the public documented API. Fast, no login.
Pricing
Pay per event
Rating
0.0
(0)
Developer
Kaleb Holley
Maintained by CommunityActor stats
0
Bookmarked
2
Total users
1
Monthly active users
8 days ago
Last modified
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Export the entire official Godot Engine Asset Library (about 5,400 addons, shaders, tools, templates, demos and projects) as clean, structured data: title, author, category, compatible Godot version, license, support level, version, last update, repository, issues and download URLs, commit, full description and preview images.
There is no other Godot Asset Library scraper on Apify Store. If you build Godot plugins, run a game studio, research the open-source game-dev ecosystem, or curate tools for Godot 4, this Actor gives you the whole library in seconds.
What can it do?
- Full library export. Every asset from the official, documented Asset Library API, paginated automatically (500 per page).
- Keyword search. Free-text search over titles and descriptions (for example
dialogue,shader,multiplayer,inventory). - Godot version targeting.
4.4returns every asset compatible with Godot 4.0 to 4.4;3.5targets Godot 3;anyreturns everything. - Type and category filters. Addons vs. projects, and any of the 10 official categories (2D Tools, 3D Tools, Shaders, Materials, Tools, Scripts, Misc, Templates, Projects, Demos).
- Support level filter. Official, featured, community and testing assets.
- Full details (optional). Description, repository and issues links, download URL and commit, preview images and videos.
- Fast and cheap. Plain JSON over HTTP. No browser, no proxy, no login. Runs on 256 MB.
Use cases
- Plugin authors tracking competing addons and release cadence
- Game studios and educators curating Godot 4-ready tools
- Ecosystem research: which categories, licenses and Godot versions dominate
- Lead lists of open-source game-dev maintainers and their repositories
- Scheduled snapshots to detect newly published or updated assets
Input
| Field | Type | Description |
|---|---|---|
searchQuery | string | Optional keyword. Empty = whole library. |
assetType | any / addon / project | Addons (plugins, scripts, shaders) or projects (templates, demos, games). |
category | string | Optional category id (1 2D Tools ... 10 Demos). |
godotVersion | string | e.g. 4.4, 3.5, or any. |
supportLevels | array | Any of official, featured, community, testing. |
sortBy | updated / name / rating / cost | Result order. |
includeDetails | boolean | Fetch description, repo, download URL and previews (one extra request per asset). |
maxItems | integer | Max results (default 100; set 10000 for the full library). |
Example: Godot 4.4-compatible dialogue addons, most recently updated first:
{ "searchQuery": "dialogue", "assetType": "addon", "godotVersion": "4.4", "sortBy": "updated", "maxItems": 100 }
Tip: a full-library run with includeDetails: false takes about 15 seconds. With details on, allow roughly 10-15 minutes for all ~5,400 assets (raise the run timeout above the default 600 s).
Output
{"assetId": 5507,"title": "Godot Road Generator","type": "addon","author": "theduckcow","authorId": 4579,"category": "3D Tools","categoryId": 2,"godotVersion": "4.4","version": "0.9.5","versionNumber": 2,"license": "MIT","supportLevel": "community","rating": 0,"iconUrl": "https://raw.githubusercontent.com/TheDuckCow/godot-road-generator/main/icon.png","updatedAt": "2026-10-13T19:01:27+00:00","assetUrl": "https://godotengine.org/asset-library/asset/5507","apiUrl": "https://godotengine.org/asset-library/api/asset/5507","description": "A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.4+ asset, see github for versions supporting 3.5 to 4.3.\n\nFeatures inclu...","repositoryUrl": "https://github.com/TheDuckCow/godot-road-generator","issuesUrl": "https://github.com/TheDuckCow/godot-road-generator/issues","downloadProvider": "GitHub","downloadCommit": "7cbefde04e57a84499c5d8ba636c9cb4fd7d22c0","downloadUrl": "https://github.com/TheDuckCow/godot-road-generator/archive/7cbefde04e57a84499c5d8ba636c9cb4fd7d22c0.zip","downloadHash": null,"previewImages": ["https://github.com/TheDuckCow/godot-road-generator/assets/2958461/0bc72b01-0eed-4458-b0ba-e2652fd6ef8f"],"previewVideos": [],"scrapedAt": "2026-10-14T09:01:16+00:00"}
Export to JSON, CSV, Excel, XML or HTML, or pull results through the Apify API, webhooks, Make, Zapier or n8n.
Pricing
Free to use right now: you pay only the tiny Apify platform usage of your own run. Pay-per-result pricing may be added later, with advance notice as Apify requires.
FAQ
Is it legal? The Actor reads only the public, unauthenticated, documented Asset Library API that the Godot editor itself uses to browse assets. It requests pages politely with limited concurrency and collects only the public author handles shown on the site.
How fresh is the data? Fetched live on every run. updatedAt is the asset's last modification time in the Asset Library.
Something broken or a field missing? Open an issue on the Actor's Issues tab.