Godot Asset Library Scraper
Pricing
from $3.00 / 1,000 results
Godot Asset Library Scraper
Scrape the official Godot Engine Asset Library - 5,000+ free addons, shaders, tools, templates, projects and demos. Browse by category, engine version, support level and license, or search by keyword. No auth, no proxy.
Pricing
from $3.00 / 1,000 results
Rating
0.0
(0)
Developer
Crawler Bros
Maintained by CommunityActor stats
0
Bookmarked
2
Total users
1
Monthly active users
2 days ago
Last modified
Categories
Share
Scrape the official Godot Engine Asset Library — thousands of free addons, shaders, tools, scripts, templates, projects and demos for the Godot game engine. Search by keyword or browse by category, engine version, license and support level. HTTP-only via the public Asset Library API. No auth, no proxy required.
What this actor does
- Two modes:
search(keyword + filter browse) andbyIds(direct asset ID lookup) - Full filter surface: category (10), asset type (addons vs projects), support level, Godot engine version (2.0 through 4.7), license, author, sort order
- Rich per-asset detail: every record is enriched with the full asset detail payload (description, download URL, repo/issues links, preview images) — not just the summary listing row
- Empty fields are omitted
Output per asset
assetId,title,descriptiontype—addonorprojectauthor,authorIdcategory,categoryIdgodotVersion— engine version compatibilityrating(0-5),license,supportLevelversion,versionString,lastUpdatediconUrl,previewImages[]downloadUrl,downloadProvider,downloadCommit(exact git commit/tag zipped for download, when the provider is GitHub),browseUrl(source repo),issuesUrlsourceUrl— Asset Library detail pagerecordType: "asset",scrapedAt
Input
| Field | Type | Default | Description |
|---|---|---|---|
mode | string | search | search / byIds |
searchQuery | string | – | Keyword search over titles |
category | select | – | 2D Tools, 3D Tools, Shaders, Materials, Tools, Scripts, Misc, Templates, Projects, Demos |
assetType | select | any | any / addon / project |
supportLevel | select | – | testing / community / featured |
godotVersion | select | – | 2.0 – 4.7, unknown, custom_build — matches assets compatible with at least this version (upstream semantics), not an exact-version match |
license | select | – | 22 supported open-source licenses (MIT, GPLv3, Apache-2.0, CC0, …) |
authorUsername | string | – | Restrict to one publisher |
sortBy | select | updated | updated / name / cost — note: updated sorts newest-first by default upstream; set reverse: true for oldest-first |
reverse | boolean | false | Flip sort order |
minRating | integer | – | Drop assets rated below this (0-5) |
assetIds | array | – | Asset IDs or full URLs (mode=byIds) |
maxItems | integer | 20 | Hard cap (1-500) |
proxyConfiguration | proxy | off | Optional AUTO-group fallback if rate-limited |
Example: browse recently updated 3D tools for Godot 4.x
{"mode": "search","category": "2","godotVersion": "4.3","sortBy": "updated","reverse": true,"maxItems": 50}
Example: keyword search
{"mode": "search","searchQuery": "platformer","assetType": "project","maxItems": 30}
Example: lookup specific assets
{"mode": "byIds","assetIds": ["431", "5311"]}
Use cases
- Game dev tooling discovery — find shaders, editor plugins and character controllers for a Godot project
- Ecosystem analytics — track how many assets support each engine version or license
- Curated lists — build a "best Godot addons" roundup filtered by support level
- Learning resources — pull sample projects and demos by category
- License auditing — verify an asset's license before bundling it in a commercial project
FAQ
What's the Godot Asset Library? The official, in-editor addon and project marketplace for the open-source Godot game engine, browsable at godotengine.org/asset-library.
Is it free? Yes — every asset on the Library is free and open-source; the license field tells you exactly which license applies.
What's the difference between an addon and a project? Addons are plugins/scripts/shaders you import into an existing project; projects are complete downloadable demos or templates you open directly in Godot.
Why does godotVersion: "4.3" also return assets tagged 4.0? The Asset Library API filters by minimum compatible version, not exact match — this is upstream behavior, confirmed against the live API.
Why is rating almost always 0? The Asset Library's star-rating system currently sees very light community use — this is real upstream data, not a scraper bug.
Why do testing/featured support-level filters sometimes return 0 results? Those curation tiers are used sparingly by the Godot team at any given time; community covers the vast majority of listed assets.
Can I get download links? Yes — downloadUrl points directly at the asset's zip/archive, and browseUrl links to its source repository (usually GitHub).
Why did category 8/9/10 (Templates/Projects/Demos) return 0 results when I also set assetType: "addon"? Those three categories only ever contain project-type assets upstream (Templates/Projects/Demos are full downloadable projects, never addons), so narrowing to both assetType: "addon" and one of those categories is a contradictory combination that legitimately has zero matches. Leave assetType on its default (any) when picking one of those categories, or set assetType: "project".
How fresh is the data? Real-time — every request hits the live Asset Library API, covering the full current catalog (~5,000+ assets across all engine versions).