Game Statistics Generator
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dbh/game-stats
Get stats for a game
Dockerfile
1# This is a template for a Dockerfile used to run acts in Actor system.
2# The base image name below is set during the act build, based on user settings.
3# IMPORTANT: The base image must set a correct working directory, such as /usr/src/app or /home/user
4FROM apify/actor-node-basic:v0.21.10
5
6# Second, copy just package.json and package-lock.json since it should be
7# the only file that affects "npm install" in the next step, to speed up the build
8COPY package*.json ./
9
10# Install NPM packages, skip optional and development dependencies to
11# keep the image small. Avoid logging too much and print the dependency
12# tree for debugging
13RUN npm --quiet set progress=false \
14 && npm install --only=prod --no-optional \
15 && echo "Installed NPM packages:" \
16 && (npm list --all || true) \
17 && echo "Node.js version:" \
18 && node --version \
19 && echo "NPM version:" \
20 && npm --version
21
22# Copy source code to container
23# Do this in the last step, to have fast build if only the source code changed
24COPY . ./
25
26# NOTE: The CMD is already defined by the base image.
27# Uncomment this for local node inspector debugging:
28# CMD [ "node", "--inspect=0.0.0.0:9229", "main.js" ]
package.json
1{
2 "name": "apify-project",
3 "version": "0.0.1",
4 "description": "",
5 "author": "It's not you it's me",
6 "license": "ISC",
7 "dependencies": {
8 "apify": "0.21.10",
9 "request-promise": "latest"
10 },
11 "scripts": {
12 "start": "node main.js"
13 }
14}
main.js
1const Apify = require('apify');
2const request = require('request-promise');
3
4Apify.main(async () => {
5 // Get input of your act
6 const input = await Apify.getValue('INPUT');
7 console.log('My input:');
8 console.dir(input);
9
10 // Do something useful here
11 const responseArray = await Promise.all(input.gameIds.map(gameId => {
12 return request('http://www.nfl.com/liveupdate/game-center/' + gameId + '/' + gameId + '_gtd.json')
13 }));
14
15 const output = responseArray.reduce((obj, item) => {
16 const gameStats = JSON.parse(item)
17 const gameId = Object.keys(gameStats)[0];
18 obj[gameId] = gameStats[gameId];
19 return obj;
20 }, {})
21
22 console.log('My output:');
23 console.dir(output);
24 await Apify.setValue('OUTPUT', output);
25});
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