PBR channel packing with texture audit (ORM, Unity mask) avatar

PBR channel packing with texture audit (ORM, Unity mask)

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from $50.00 / 1,000 pack completeds

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PBR channel packing with texture audit (ORM, Unity mask)

PBR channel packing with texture audit (ORM, Unity mask)

Pack PBR maps into glTF/Unreal ORM or Unity mask maps, with an audit of the set: value ranges, roughness/smoothness consistency, normal-map normalization, resolution mismatches, per-channel provenance. Data maps written raw, never colour-managed. PNG or EXR out.

Pricing

from $50.00 / 1,000 pack completeds

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Developer

Jean-Baptiste Couche

Jean-Baptiste Couche

Maintained by Community

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Bookmarked

2

Total users

1

Monthly active users

3 days ago

Last modified

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