FIFA World Cup 2026 Match Lineups, Goals & Events Scraper
Pricing
Pay per event
FIFA World Cup 2026 Match Lineups, Goals & Events Scraper
Scrapes per-match lineups, tactical formations, goal/card events, and referee data for all 104 FIFA World Cup 2026 matches via the official FIFA live API. Returns one row per player-match with lineup X/Y coordinates, goal and assist details, card events, and match metadata.
Pricing
Pay per event
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BowTiedRaccoon
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2
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a day ago
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Scrapes per-match lineups, tactical formations, goal/card events, and referee data for all 104 FIFA World Cup 2026 matches using the official FIFA live API (api.fifa.com/api/v3).
What this actor does
For each World Cup 2026 match, this actor:
- Fetches the full fixture list from FIFA's calendar API (104 matches total)
- Filters matches by status (played, upcoming, or all)
- For each match, retrieves the full lineup and events from the live endpoint
- Returns one record per player-match with match metadata, tactical data, goals, and cards
Output
Each record represents one player in one match. Fields include:
| Field | Description |
|---|---|
id_match | FIFA match ID |
id_stage | FIFA stage ID |
matchday | Match day number |
stage_name | Tournament stage (e.g. "First Stage", "Round of 16") |
date_utc | Match date/time in UTC |
home_team / away_team | Team names |
home_score / away_score | Final score |
attendance | Official attendance figure |
stadium_name | Stadium name |
tactics_home / tactics_away | Tactical formation strings (e.g. "4-3-3") |
player_id | FIFA player ID |
player_name | Player full name |
shirt_number | Player shirt number |
position_code | Position (0=GK, 1=DEF, 2=MID, 3=FWD) |
is_captain | Whether the player is the captain |
lineup_x / lineup_y | Tactical X/Y coordinates on pitch (when available) |
goal_minute | Minute of goal scored (null if no goal) |
goal_period | Period of goal (null if no goal) |
assist_player_id | FIFA ID of assist player (null if no assist) |
card_type | Card received: Yellow, Red, or Yellow-Red (null if none) |
referee_name | Main referee name |
source | Source API endpoint URL |
Input
| Parameter | Type | Default | Description |
|---|---|---|---|
maxItems | integer | 10 | Maximum number of player-match records to return (0 = no limit) |
matchStatus | string | played | Filter: played (completed matches only), upcoming (unplayed), all |
Example inputs
Get lineup data for all played matches:
{"maxItems": 0,"matchStatus": "played"}
Quick sample of 50 records:
{"maxItems": 50,"matchStatus": "played"}
All 104 matches (including upcoming):
{"maxItems": 0,"matchStatus": "all"}
Data source
This actor uses FIFA's official api.fifa.com/api/v3 endpoints:
/calendar/matches— fixture discovery (competition 17, season 285023)/live/football/17/285023/{idStage}/{idMatch}— per-match lineups and events
No authentication required. The same API powers the official fifa.com website.
Use cases
- Tactical analysis: LineupX/Y coordinates and formation strings for positional analysis
- Sports media: Per-match lineup and goal data for automated match reports
- AI content generation: Structured "who scored what" data for WC 2026 summaries
- Betting models: Real lineup context (who started, who scored, formations) for each match
- Data journalism: Full tournament-level dataset linking players, goals, and match outcomes
Notes
- The actor fetches from played matches by default (
matchStatus: played). As the tournament progresses, more matches become available. lineup_x/lineup_ytactical coordinates may be null — FIFA populates them for selected matches only.- Goal records capture only the first goal per player per match. Players with multiple goals will have only the first goal annotated.
- The dataset covers the full 26-player squad per team (11 starters + 15 substitutes), not just starters.