Roblox Games Scraper – Experience Stats
Pricing
from $0.80 / 1,000 roblox game records
Roblox Games Scraper – Experience Stats
Extract public Roblox game details, creator, current players, visits, favorites, and votes from experience URLs or universe IDs.
Pricing
from $0.80 / 1,000 roblox game records
Rating
0.0
(0)
Developer
Muhammad Afzal
Maintained by CommunityActor stats
0
Bookmarked
2
Total users
1
Monthly active users
2 days ago
Last modified
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Roblox Games Scraper
Extract public Roblox experience details for game research, competitor monitoring, and creator analysis. Supply Roblox game URLs or universe IDs; each delivered game is one dataset record.
Data returned
Each record includes the universe ID, root place ID, name, description, creator ID/name/type, current players, visits, favorites, server player capacity, genre, creation and update times, canonical URL, and scrape time. Optional up-vote and down-vote counts are included when Roblox returns them. Missing metrics are null.
Input
| Field | Use |
|---|---|
startUrls | Public https://www.roblox.com/games/<placeId> URLs. The Actor reads the page's universe ID. |
universeIds | Known universe IDs, for example 383310974. |
includeVotes | Fetch public vote counts. Defaults to true. |
maxResults | Maximum unique games, 1–100. Defaults to 20. |
The default input scrapes the public Adopt Me! experience. For an ID-only run, set startUrls to [] and provide universeIds.
{"startUrls": [],"universeIds": ["383310974"],"includeVotes": true,"maxResults": 1}
Roblox games have both a place ID (in the URL) and a universe ID (for game details). Do not put place IDs in universeIds. The Actor deduplicates universe IDs and never invents missing game records. OUTPUT reports DATA, EMPTY, BLOCKED, REJECTED, LIMIT_REACHED, or FAILED, delivered count, warnings, and stop reason. A valid unknown universe ID returns a truthful zero-result diagnostic.
Pricing
Pay per event has one automatic start event and one automatic dataset-item event per delivered game. The Actor does not manually charge either event. Platform usage is included in the event prices.
| Event | FREE | BRONZE | SILVER | GOLD |
|---|---|---|---|---|
| Start | $0.006250 | $0.006094 | $0.005938 | $0.005000 |
| Game record | $0.001000 | $0.000975 | $0.000950 | $0.000800 |
Bronze, Silver, and Gold record prices are 2.5%, 5%, and 20% below Free. The start-event floor is $0.005. At Free prices, one result costs $0.00725 and five results cost $0.01125. Empty runs may still incur the start event. Verified hosted Apify free-plan runs deliver at most five games; upgrade for more. The result count also stops at maxResults.
Platinum and Diamond currently use the Gold prices. The first private one-result cloud canary used about $0.000174 in Apify platform resources, provisionally; creator proceeds at the Free event prices would be $0.0058 after Apify's 20% share, before platform cost. The Actor checks the remaining event budget before fetching and writing another game.
Reliability and limits
The Actor uses public Roblox game pages to resolve place IDs, then Roblox's public game details and vote endpoints. It uses short timeouts and bounded retries for rate limits and transient server errors. It does not require a Roblox login, scrape private data, or bypass challenges. Roblox may restrict access or change public page markup or endpoints; a blocked request is reported in OUTPUT without a fabricated result. Current player counts and other metrics change over time.
Use this Actor only for public experience metadata and comply with Roblox's terms and applicable law. It does not extract user profiles, chat, inventory, private servers, or authenticated creator analytics.