Steam Scraper avatar
Steam Scraper

Deprecated

Pricing

Pay per usage

Go to Store
Steam Scraper

Steam Scraper

Deprecated

Developed by

Sergey Lukin

Sergey Lukin

Maintained by Community

Fetch all purchased games from Steam profile page

0.0 (0)

Pricing

Pay per usage

2

Total users

74

Monthly users

3

Last modified

2 years ago

Dockerfile

# This is a template for a Dockerfile used to run acts in Actor system.
# The base image name below is set during the act build, based on user settings.
# IMPORTANT: The base image must set a correct working directory, such as /usr/src/app or /home/user
FROM apify/actor-node-puppeteer-chrome:15-10.1.0
# Second, copy just package.json and package-lock.json since it should be
# the only file that affects "npm install" in the next step, to speed up the build
COPY package*.json ./
# Install NPM packages, skip optional and development dependencies to
# keep the image small. Avoid logging too much and print the dependency
# tree for debugging
RUN npm --quiet set progress=false \
&& npm install --only=prod --no-optional \
&& echo "Installed NPM packages:" \
&& (npm list --all || true) \
&& echo "Node.js version:" \
&& node --version \
&& echo "NPM version:" \
&& npm --version
# Copy source code to container
# Do this in the last step, to have fast build if only the source code changed
COPY --chown=myuser:myuser . ./
# NOTE: The CMD is already defined by the base image.
# Uncomment this for local node inspector debugging:
# CMD [ "node", "--inspect=0.0.0.0:9229", "main.js" ]

main.js

1const Apify = require('apify');
2
3Apify.main(async () => {
4 const input = await Apify.getValue('INPUT');
5
6 if (!input || !input.url) throw new Error('Invalid input, must be a JSON object with the "url" field!');
7
8 console.log('Launching Puppeteer...');
9 const browser = await Apify.launchPuppeteer();
10
11 console.log(`Opening URL: ${input.url}`);
12 let page = await browser.newPage();
13 await page.goto(input.url);
14
15 function imagesHaveLoaded() {
16 return Array.from(document.images).every((i) => i.complete);
17 }
18
19 await page.waitForFunction(imagesHaveLoaded, { timeout: 5000 });
20
21 const gamesList = await page.evaluate(() => {
22
23 let games = {},
24 id;
25
26 const game_elements = document.querySelectorAll("#games_list_row_container > #games_list_rows > .gameListRow")
27 for (const game_element of game_elements) {
28 //if (counter > 2) break
29
30 id = game_element.id.match(/\d+/)[0]
31
32 games[id] = {
33 id,
34 name: game_element.querySelector('.gameListRowItem .gameListRowItemName.ellipsis').innerHTML,
35 play_hours: parseFloat(game_element.querySelector('.gameListRowItem .hours_played').innerHTML),
36 page_url: game_element.querySelector('.gameListRowLogo a').getAttribute('href'),
37 logo: game_element.querySelector('.gameListRowLogo img').getAttribute('src'),
38 }
39
40 //item.name = game_element.querySelector('.gameListRowItem .gameListRowItemName.ellipsis').innerHTML
41
42 //game_link_element = game_element.querySelector('.gameListRowLogo a');
43 //await game_element.click();
44 //await new Promise((resolve) => setTimeout(resolve, 2000));
45 //item.score = document.querySelector('.user_reviews_summary_row').getAttribute("data-tooltip-text");
46 //item.release = document.querySelector('.release_date .date').innerHTML
47 //console.log('Release: ' + item.release)
48 }
49
50 /*jQuery("div[id='games_list_row_container'] > div[id='games_list_rows'] > div").each(async function(index) {
51 if (index > 2) return;
52
53 var name = jQuery(this).find('.gameListRowItem .gameListRowItemName.ellipsis').text(),
54 play_hours = parseFloat(jQuery(this).find('.gameListRowItem .hours_played').text()),
55 page_url = jQuery(this).find('.gameListRowLogo a').attr('href'),
56 logo = jQuery(this).find('.gameListRowLogo a img').attr('src'),
57 item = {
58 name,
59 play_hours,
60 page_url,
61 logo,
62 };
63
64 const link_element = this.querySelector('.gameListRowLogo a');
65 link_element.click();
66 await new Promise((resolve) => setTimeout(resolve, 2000));
67 item.score = document.querySelector('.user_reviews_summary_row').getAttribute("data-tooltip-text");
68
69 games.push(item);
70 });
71 */
72
73 return games
74 });
75
76 /*for (let i = 0; i < parsedData.length; i ++) {
77 let game = parsedData[i]
78 if (i > 2) return false;
79 console.log("Entering " + game.name + "...")
80 await page.goto(game.page_url, { waitUntil: "load" });
81 let additionalDetails = await page.evaluate(() => {
82 return {
83 score: jQuery('.user_reviews_summary_row').data('tooltip-text'),
84 release: jQuery('.release_date .date').text(),
85 platform_mac: jQuery('.game_area_purchase_platform .mac').length,
86 platform_win: jQuery('.game_area_purchase_platform .win').length,
87 }
88 });
89
90 console.log(additionalDetails)
91
92 parsedData[i].score = additionalDetails.score
93 parsedData[i].release = additionalDetails.release
94 parsedData[i].platform_mac = additionalDetails.platform_mac
95 parsedData[i].platform_win = additionalDetails.platform_win
96
97 }*/
98
99 //console.log(gamesList)
100
101 for (let game_id in gamesList) {
102 if (!gamesList.hasOwnProperty(game_id)) continue;
103 let game = gamesList[game_id]
104
105 //console.log('id: ' + game.id + ', name: ' + game.name + ', play_hours: ' + game.play_hours + ', page_url: ' + game.page_url + ', logo: ' + game.logo)
106 }
107
108
109 await Apify.setValue('OUTPUT', gamesList);
110
111 console.log('Closing Puppeteer...');
112 await browser.close();
113
114 console.log('Done.');
115});

package.json

{
"name": "apify-project",
"version": "0.0.1",
"description": "",
"author": "It's not you it's me",
"license": "ISC",
"dependencies": {
"apify": "1.3.4",
"puppeteer": "10.1.0"
},
"scripts": {
"start": "node main.js"
}
}