Call of Duty Mobile
Pricing
Pay per usage
Call of Duty Mobile
Fetch public JSON data from Call of Duty Mobile and emit normalized Apify dataset rows.
Pricing
Pay per usage
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Developer
Prophed Com
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1
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an hour ago
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Public JSON API dataset Actor generated from opportunity publicapis:Games & Comics:Call of Duty Mobile. The endpoint was smoke-tested during generation and returned JSON, so this Actor can run as a low-compute Apify data product with batching, normalization, scheduling, and dataset export.
Use cases
- Pull public JSON API responses into Apify datasets without custom glue code.
- Schedule repeatable snapshots of public API data.
- Normalize common API envelopes such as arrays,
data,items, andresults. - Send output to webhooks, spreadsheets, warehouses, BI tools, or downstream agents.
Source
- Source: public-apis
- URL: https://callofdutymobile.vercel.app/
- Opportunity ID: publicapis:Games & Comics:Call of Duty Mobile
Input
requests accepts one or more public JSON requests. Each request supports url, method, params, optional headers, optional JSON body, and optional itemPath for selecting nested arrays.
{"requests": [{"url": "https://callofdutymobile.vercel.app/","method": "GET","params": {},"itemPath": ""}],"maxItems": 1000,"timeoutSecs": 30}
Output
Each dataset item contains the source metadata, HTTP status, item index, normalized item object, and fetch timestamp:
{"sourceTitle": "Call of Duty Mobile","sourceUrl": "https://callofdutymobile.vercel.app/","status": 200,"itemIndex": 0,"item": { "id": "example" },"fetchedAt": "2026-07-05T00:00:00.000Z"}
Failed requests produce structured error rows and the Actor continues unless failFast is enabled.
Monetization
This Actor is designed for Apify PAY_PER_EVENT pricing on the default dataset item event. It keeps compute low by using direct public API calls, strict timeouts, and max-item caps.